sigh the iOS API does work, but playerStateDidChange only updates on play/pause or new track, so isn’t going to work for updating the progress ❌

Began updating the view model to take track and analysis data from the webAPI object directly, which I will update every second to grab new position data. Probably won’t be quite in sync, but it’ll be good enough I hope.

Tomorrow: continue to work towards getting pseudo realtime position data, and sending a position update on section presses. 🫠

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